![]() ![]() Inquisitor Martyr is a diablo clone with PVP, for that reason most pvp games games require an online connection to control loot and other resource generation and to stop people editing save files and cheating by making the game saves server side.ĭo you usually take time to defend company decisions that are made by people that get paid 300% (not including bonuses and "free stuff") what a normal person gets paid or is this a new thing for you Is this game the same way? Requiring constant connection to their servers? If so, that's an easy "no thanks" for me. ![]() I'm boycotting Inquisitor Martyr for that reason. While I'd love to play an Imperial assassin in a stealth game, like Dishonored but 40K, I'll settle for having them added to Daemonhunters.Originally posted by OneShotPaddy:Usually there is a warning on the store page if it requires "constant" online connection. I've never bothered bumping the difficulty up to Ruthless, let alone Legendary, and the previous DLC, Duty Eternal, made it even harder. ![]() Daemonhunters is a great tactics game, but an unforgiving one. The Grey Knights could certainly do with the help. Maybe we'll be getting an expansion that adds an assassin to our squad? Or lets us do missions with a whole squad of sneaky killers? The fact nine hidden achievements were recently added to Daemonhunters, it might be something substantial. The video, embedded above, is presented as a transmission from someone named Grand Master Havlik to Inquisitor Vakir, one of the NPCs who joins your ship during the campaign, simply asking: "What do you think you have found?" It's bookended by the symbol of a skull with a dagger behind it that represents the Officio Assassinorum, the Imperium's executioners, which gives us a clue. ![]()
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